Number of Games Per Player:
There has been a longstanding rule that each player could only have two games per
fastest finish table. However, due to the database setup, more than two games per
player was possible on the high score table. We have fixed this, so it is now two
games per player per all tables.
(A table is defined as a top ten list generated by victory condition/mapsize/difficulty.)
Game Types:
Only single player epic games are allowed. The 'Play Last World' option is not allowed.
Scenarios are not allowed.
World Settings:
Any default world settings are allowed. You may choose the map's Size, Barbarian, Landform,
Water Level, Climate, Temperature, and Age settings. You may enter a seed number for the map
only if you have not used that seed before in the game or the editor for a map with similar
settings (Size, Landform, Water Level). You may not use other player's seeds.
Difficulty Levels:
Any of the default difficulty levels are acceptable, and will be ranked according to other
games of similar difficulty. C3C games at Demi-god difficulty will be ranked against
Civ/PtW Deity games. C3C Deity and Sid will have their own new difficulty rankings.
Opponents:
You may select who your opponents are. The selection must not include any leader multiple times,
nor can you choose an AI leader identical to the one you're playing. This change is mainly to
reduce the already tedious task of choosing a map to play on. You must have at least the following
number of opponents per mapsize: (will be the same for any game type)
- Tiny: 2
- Small: 3
- Standard: 4
- Large: 6
- Huge: 8
Victory Conditions:
Necessary:
- Allow Conquest Victory
- Allow Cultural Victory
- Allow Diplomatic Victory
- Allow Domination Victory
- Allow Space Race Victory
- Preserve Random Seed
- Allow Cultural Conversions (PtW/C3C only)
Player's Discretion:
- Respawn AI Players
- Culturally Linked Starting Loc.
- Civ Specific Abilities
- Scientific Leaders
- Wonder Victory (Please note that while Wonder Victory is an optional setting, it is not an HOF recognized victory condition. Any games submitted won via Wonder will be treated as losses and will only show up on Score slots if won before 2050ad, and Score/Histograhpic slots if won in 2050ad.)
Disallowed:
- Accellerated Production
- Elimination
- Regicide
- Mass Regicide
- Victory Point Scoring
- Capture the Princess
AI Aggression Levels: (C3C only)
Allowed:
- Least Aggressive
- Less Aggressive
- Normal
- More Aggressive
- Most Aggressive
Modifications:
This paragraph has been moved to the Borderline section.
Versions:
Acceptable:
- Civ 1.29f
- PtW 1.27f
- C3C 1.22f
For patches visit
Civilization III: Patch & Updates
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